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How to make gil in FFXIV — every method, ranked

Updated November 1, 2026 · Patch 7.5x

Quick answer: The most reliable ways to make gil are crafting high-margin items, gathering in-demand materials, farming marketable monster drops, running retainer ventures, and flipping price gaps (NPC-to-market or cross-world). Which pays best depends on your server and the day, so rank them by live profit for your world and do whatever's on top.

Pick your method in 10 seconds

Tap whichever sounds most like you. Each one jumps to its section below.

I want the biggest payout and I have leveled crafters.Crafting →
I'm starting with no gil to invest.Gathering →
I'd rather be fighting things.Farming & duties →
I have some gil but no crafting or gathering levels.Flipping →
I barely have time to play.Retainer ventures →
I want something social to do with friends.Treasure maps →

The one rule that beats every "gil trick"

Nearly all serious gil goes through the market board. Players set those prices, so the same item can sell for very different amounts on different worlds, and the numbers change daily as people buy, sell and undercut.

So no single method is always the best one. Check what sells at a good margin and sells quickly on your world, then make or buy that. XIV Profitability runs that comparison for you against live listings. Each section below shows which tool to open and what to set. Do this once first:

Pick your worldTap the Server badge at the top of the site, then Change. Every price follows it.
Enter your levelsThe Lv ≤ boxes remember them, so lists only show what you can actually make or gather.
Sort by BestIt weighs profit against how fast things sell, which is the whole point of this guide.

The methods at a glance

Rough orders of magnitude for a reasonably geared player. These aren't promises. Real rates swing a lot with your server and where you are in the patch cycle.

Crafting

~1–5M / hr

Earning
Effort
Startup cost

Needs: leveled crafters, melds, capital

Gathering

~0.5–2M / hr

Earning
Effort
Startup cost

Needs: Miner and/or Botanist

Treasure maps

~1–2M / chain

Earning
Effort
Startup cost

Needs: maps (gathered or bought), a party

Flipping & arbitrage

Varies with capital

Earning
Effort
Startup cost

Needs: gil to invest, nothing else

Retainer ventures

~2–3M / week, passive

Earning
Effort
Startup cost

Needs: retainers (unlocks at Lv 17), GC seals

Your world, right nowLive margin × sales speed for every item. It's the only figure here that's current for your server.Open →

Want to measure your own rates? See FFXIV gil per hour.

1. Crafting for profit

Earning: HighestEffort: HighBest time: right after a patch

This is how most of the big gil gets made. You buy or gather materials, craft something and sell it for more than the materials cost. Demand jumps around new content, housing updates and raid tiers. High-quality (HQ) items usually sell for more, and raid food and potions get bought again every week.

A recipe only makes money while its ingredients cost less than the finished item sells for, and both prices keep moving. Checking each ingredient on the board by hand gets old fast.

Crafting profit calculatorAdds up live material costs and ranks every recipe by margin.Open →
  1. Open Crafting and pick your job.
  2. Set Lv ≤ to your level and sort by Best (gil/day).
  3. Tap Filter and try:
Min units per day2 Min profit per craft5,000 Max ingredient costyour budget Costable recipes only✓

Can you craft HQ? Turn on Rank by HQ profit in Settings so the list ranks by HQ prices.

Crafting material calculatorAdd recipes and how many of each, get one priced shopping list.Open →
  1. Add each recipe you plan to make and how many of it.
  2. It totals every ingredient into one list, priced at the cheaper of the market board or an NPC vendor.
  3. Check the batch's total cost, expected sale and profit before you spend anything.

Buying for a big batch? Open the item you're making and tap Find the cheapest server for each ingredient. It checks every world on your data center (or your whole region) and tells you where each ingredient costs least, what it would cost on your own world, and the one world where you could buy everything in a single trip.

Already have a pile of materials? In the inventory crafter, tick your jobs and levels, add what's in your bags, and leave Sellable only on. Full walkthrough: FFXIV crafting for profit.

2. Gathering

Earning: StrongStartup cost: NoneBest for: new players

Miners and Botanists collect ore, logs, herbs and other materials straight from the world. Nothing costs you anything to gather, so every sale is pure profit. The only real question is which nodes are worth your time.

At high level that's usually timed (unspoiled) nodes. They only appear in short windows, which keeps supply low and prices high.

Gathering toolPrices every gatherable item and shows how many sell per day.Open →
  1. Set Class to Miner or Botanist and fill in your Lv ≤.
  2. Sort by Value, then raise the floor:
Min units/day3 Ignore value below1,000

Gathering costs nothing, so speed matters more than price. A 1,500-gil item that sells 30 a day beats a 20,000-gil one that sells once a week.

More detail in the gathering gil guide.

3. Farming monster drops

Earning: ModerateStartup cost: NoneBonus: stacks with content you'd run anyway

Lots of sellable materials drop from monsters: hides, fangs, reagents and more. Materials from older expansions are worth a look. Hardly anyone farms them now, but crafters still need them for glamour, housing and older recipes.

The hard part is knowing which drops are worth anything and which monsters drop them.

Mob farming toolEvery sellable drop, with its monsters, zones and map coordinates.Open →
  1. Sort by Value and set:
Min units/day2 Ignore value below2,000

Open any item to see which monsters drop it and where to find them.

Duty drops toolDungeons, trials and raids ranked by what their drops sell for.Open →
  1. Sort by Total drop value.
  2. Pick Dungeons, Trials or Raids, and choose a Level range you can clear alone unsynced.
  3. Open a duty and sort its drops by Units/day to see what actually sells.

4. Retainer ventures (passive income)

Earning: ModestEffort: A few minutes a dayRuns: even while you're offline

Retainers go out on timed ventures and come back with items while you do something else. It's about as close to passive gil as the game gets. Two retainers on hourly ventures plus overnight explorations add up to steady weekly income. Payouts vary a lot by item, though, so a badly chosen venture wastes the timer.

Retainer venture calculatorRanks ventures by what they bring back, using your retainer's real stats.Open →
  1. Choose the Retainer class and enter its Level.
  2. Add Gathering and Perception (gatherers) or Item level (combat).
  3. Sort by Best (gil × units/day) and set:
Min units/day1 Min gil/venture2,000

See a floods Xd of demand badge? One venture brings back more than the market buys in that many days. Pick something else or sell slowly.

Expert Delivery calculatorFinds the market-board gear with the lowest gil cost per seal.Open →
SortCheapest gil/seal Actively traded only✓ Min units/day1

A sales floor makes sure the cheap gear is actually up for sale, so you can buy enough of it.

The full loop is in the retainer ventures guide.

5. Flipping and arbitrage

Earning: VariesLevels needed: NoneNeeds: gil to invest

Buy low, sell high. There are three kinds:

NPC vendorfixed price
buy → resell
Market boardplayer price

NPC → Market. Some vendor items resell on the board for far more than the vendor charges. The vendor flipping tool ranks them by live profit.

Market boardunderpriced
buy → sell
NPC vendorguaranteed buyer

Market → NPC. Now and then a board listing drops below what a vendor pays for the item. That's a sure profit with no market risk.

World Acheap
world visit
World Bpricey

Cross-server. You can visit other worlds on your data center and buy from their boards. See the cross-server arbitrage tool.

NPC ↔ market flipsEvery vendor item priced against the board, both directions.Open →
  1. Pick a mode: NPC → Market or Market → NPC.
  2. Sort by Best (profit × units/day) and set:
Min units/day3 Min profit (gil)2,000

Use Category to stick to one kind of item, like Housing or Minions. The NPC → Market: not on board mode lists vendor items nobody is selling right now, so you'd be the only listing.

Cross-server arbitrageCompares your world's prices with every other world on your data center.Open →
CompareMy data center SortBest Min units/day2 Min profit (gil)10,000

Set a higher profit floor here so each trip to another world is worth it. Units/day is counted on your world, where you'll be selling.

Looking for one particular NPC's stock? The vendor database lists every vendor, what they sell and where they stand, and flags seasonal and reputation-locked ones. Strategy and pitfalls are in the flipping guide.

6. Maps, duties, seals & other sources

Treasure mapsGather one a day or buy them. A map party pays well, and the portal fights drop valuable materials. Map prices shows the cheapest world on your data center for every Timeworn map.

Duty dropsOld dungeons and raids drop tradeable minions, orchestrion rolls and glamour. Ranked here.

Grand Company sealsTurn them into ventures and sellable items. Get them cheaply with Expert Delivery, then spend them where they're worth the most gil in the seal exchange.

TomestonesCapped currency you'd waste anyway. Pick your tomestone in the exchange tool, which lists the best gil per tome first. Check units/day before buying a stack.

Bicolor GemstonesYou earn them from FATEs anyway. The gemstone exchange ranks what the Gemstone Traders sell by gil per gemstone.

CoffersSome sealed coffers sell for less than their pieces. The coffer calculator checks it piece by piece on your world.

DesynthesisBefore selling an item, see whether breaking it down pays more. The desynthesis calculator prices its possible yields.

Crafting levesLeveling crafters? The leve optimizer finds the cheapest turn-ins for the experience and gil they give back.

Deep DungeonsPalace of the Dead and others give rare drops and steady gil while you level.

Glamour & housing resaleOld gear, dyes and furnishings hold their value. See glamour and housing.

Island SanctuaryPays Cowries, not gil. Spend them at the Horrendous Hoarder and resell. Guide.

Ishgardian RestorationSkybuilders' Scrips from turn-ins, spent at Enie's exchange. Guide.

How to tell what's profitable right now

Two numbers matter, not one: margin (what you keep per sale) and units/day (how many sell per day, shown on every row of the site). Put them on a grid and the answer gets obvious:

Profit after 5% tax×Units/day (max 20)=“Best” score

That score is what the Best sort ranks by, so the top of each list is usually the place to start. Units/day stops counting at 20, so one super-fast seller can't take over the list.

Filter presets: profit vs. units/day

Sorting by Best gets you most of the way. Filters cut out the noise: items too slow to sell, or too cheap to bother with. Each colored zone below is one preset. The dotted lines show equal gil per day, so anything on the same line earns the same amount.

100k gil/day 10k gil/day 1k/day Best stops counting at 20/day ★ Sweet spot Big-ticket Fast mover too slow to sell not worth the slot 0.1110100 units sold per day → 1001k10k100k1M profit per sale (gil) →
Both axes are on a log scale, so each step is ten times the one before it.

★ Sweet spot · start here

For most players on most days. It sells every day and pays enough to be worth a retainer slot.

SortBest Min units/day2 Min profit5,000

Big-ticket

Housing, glamour, minions. List one or two and wait. Needs patience, and some gil to tie up.

SortProfit Min units/day0.3 Min profit100,000

Fast mover

Raid food, potions, common materials. Small profit each, but you can craft or gather in stacks.

SortUnits/day Min units/day20 Min profit1,000

"Min profit" has a different name on each tool: Min profit per craft in crafting, Min profit (gil) in flips, Min gil/venture for retainers and Ignore value below for gathering and farming. The site's default Min units/day is 0.5. That's fine for browsing but too loose for deciding what to make.

Rule of thumb: don't list more than about a day's worth. If something sells 5 a day, posting 40 just means you'll be undercut for a week. Check units/day before you craft a whole stack.

Timing: the patch cycle

Demand spikes with every major patch. New recipes, housing items and raid tiers all move gil, then prices settle as supply catches up.

Gold rush first few days Settling · weeks 2–4 Steady mid-cycle Patch Next patch time → demand & prices →
The general shape, not real data. The shaded window is usually the most profitable stretch of the cycle.

Habits that keep you earning

FAQ

What is the fastest way to make gil in FFXIV?

For active play, crafting in-demand items usually earns the most, especially in the days after a patch. If you want low effort, retainer ventures and vendor flipping earn steadily. The best option on any given day depends on your server's prices, and the live tools compare them for you.

How do new players make gil in FFXIV?

Sell your dungeon loot and gathered materials, run daily roulettes, and unlock retainers at level 17. You don't need max-level crafters. Low-level materials often sell well because endgame players don't bother gathering them. The first million gil guide goes step by step.

Can you make gil without crafting in FFXIV?

Yes. Gathering, mob farming, treasure maps, retainer ventures and flipping all work without any crafting jobs. For most players, gathering and flipping earn the most of those.

What sells best on the FFXIV market board?

Raid food and potions sell the most units. Current-tier crafted gear brings in the most per sale. Furnishings, glamour, materia and old-world materials are close behind. The full breakdown, including which days of the week demand peaks, is in what sells best on the market board. If you've never sold anything, start with the market board guide.

How much gil can you make per hour in FFXIV?

It depends a lot on your server and the week. Roughly: focused crafting or timed-node gathering can reach hundreds of thousands an hour when demand is high. Map parties and mob farming usually pay less but more steadily. Ventures add income on top of whatever else you're doing. Going after whatever is underpriced on your world right now beats any fixed farming route.


Find the best gil on your world → Browse all tools →

More guides: your first million gil · crafting for profit · gathering · retainer ventures · flipping

XIV Profitability is a free, fan-made tool. Not affiliated with Square Enix. Prices via Universalis. FINAL FANTASY XIV © SQUARE ENIX CO., LTD.

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